Animation

Animated sign language avatars

For games and film

Sign language is in itself a complex and nuanced form of animation. We have experience creating animations for both games and films, where sign language avatars can be used to tell stories, convey information or create engaging experiences. With motion graphics, 3D environments and characters, we can tell and visualize content. The animations are adapted to the target audience and message, everything from educational to artistic. We have a Motion Capture studio where we record movements for avatars.

3D in practice

Through different styles, environments and expressions, we show how animation can be used in everything from information and education to storytelling and creative concepts. We take ideas from sketch to finished visualization and adapt each production according to purpose, target audience and channel.

From structure to surface

From simple structures to finished visual expressions. Here you get an insight into the process where technology and aesthetics meet to create lively animation for sign language. The work begins with basic rigging and motion data. Then the animation is shaped with a focus on details in hand shapes, facial expressions and body language. In the next step, surface, material and lighting are applied. Each part of the process interacts and builds towards a finished production.

Motion Capture

Our MoCap studio captures the movement, timing and spatial expression of sign language in real time. Physical expressions into digital animations for high-quality productions. Do you need realistic animations for your avatars in games or film? We deliver natural movements that give your characters life and personality. For productions where quality and authenticity make a difference. We are ready to deliver animations that lift the entire experience. Contact us and let us set your characters in motion.

We offer animation in various forms and delivery levels. The work can be delivered as exported FBX animations for further use and your own further processing or as finished, rendered animations ready for publication. Content and format are adapted to technical requirements, style and area of ​​application – from individual movements to complete final production.